Devblog

Development of Tales of Zalanthas

Development updates on the systems, design, code and world-building for the game.

Details, Lore, and Notes

Details, Lore, and Notes

Details: Letting Players Look Closer One of the building tools already coded into Tales of Zalanthas is Details. Details allow builders to attach extra descriptions to specific features in a room, NPC, or an

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Areas, Mapping, and the Shape of Zalanthas

Areas, Mapping, and the Shape of Zalanthas

Based on an interview between Eurynomos and Ursun, regarding building, areas, and differences in approach between ArmageddonMUD and Tales of Zalanthas and new mapping tools/builder approach. -- In a recent conversation, I sat

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Secrets vs Mystery

Secrets vs Mystery

From a distance, "secrecy" and "mystery" look (and for some people) sound identical. Both can make a world feel larger than what any one character understands. In practice, however, they

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