Details, Lore, and Notes
Details: Letting Players Look Closer One of the building tools already coded into Tales of Zalanthas is Details. Details allow builders to attach extra descriptions to specific features in a room, NPC, or an
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Development updates on the systems, design, code and world-building for the game.
Details: Letting Players Look Closer One of the building tools already coded into Tales of Zalanthas is Details. Details allow builders to attach extra descriptions to specific features in a room, NPC, or an
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Tales of Zalanthas will have a stealth system that is intended to be more interactive for players, and more than just a binary "is hidden or not" system. A number of factors
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Based on an interview between Eurynomos and Ursun, regarding building, areas, and differences in approach between ArmageddonMUD and Tales of Zalanthas and new mapping tools/builder approach. -- In a recent conversation, I sat
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We are looking for 2–3 builders to help us bring Tales of Zalanthas MUD to life. Our current goal is to build out three to four major areas for the game’s upcoming
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From a distance, "secrecy" and "mystery" look (and for some people) sound identical. Both can make a world feel larger than what any one character understands. In practice, however, they
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